2/28/2023 0 Comments Heroes of might and magic iv![]() ![]() I wanted each area to have unique focal points to break up redundancy in the levels that is bound to occur.Įven more, on the screen above, I used a majestic purple brick texture in a way that definitely wasn’t intended. ![]() Even though the buildings are by and large power ups - I wanted it to look like more of a themed city or village area. Similarly, you’ll notice on this scenario focused on Academy art, I attempted to have the architecture and nature almost “wrap” around the building assets. The art assets and feel for Haven were perfect for me due to the regal nature of the art and vision of the story. That may sound weird - but whenever I doodled as a child, I had strange symmetrical "OCD" design, that paralleled and reflected imagery off itself. In this blog post, I will explain my thought process in creating levels and maps for HOMM4.įirst, I am a very geometric person. ![]()
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